/********************************************************************************
** Form generated from reading UI file 'mainwindow.ui'
**
** Created by: Qt User Interface Compiler version 5.14.2
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_MAINWINDOW_H
#define UI_MAINWINDOW_H

#include <QtCore/QVariant>
#include <QtGui/QIcon>
#include <QtWidgets/QApplication>
#include <QtWidgets/QHBoxLayout>
#include <QtWidgets/QHeaderView>
#include <QtWidgets/QMainWindow>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QSpacerItem>
#include <QtWidgets/QTableWidget>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_GameMainWindow
{
public:
    QWidget *centralwidget;
    QHBoxLayout *horizontalLayout_2;
    QTableWidget *MinesWidget;
    QHBoxLayout *horizontalLayout;
    QVBoxLayout *verticalLayout;
    QPushButton *FlagLabel;
    QPushButton *TimeLabel;
    QSpacerItem *verticalSpacer;
    QPushButton *RestartButton;
    QPushButton *SettingButton;
    QPushButton *RankButton;

    void setupUi(QMainWindow *GameMainWindow)
    {
        if (GameMainWindow->objectName().isEmpty())
            GameMainWindow->setObjectName(QString::fromUtf8("GameMainWindow"));
        GameMainWindow->resize(800, 600);
        GameMainWindow->setMinimumSize(QSize(425, 310));
        QIcon icon;
        icon.addFile(QString::fromUtf8(":/imgs/imgs/mines.png"), QSize(), QIcon::Normal, QIcon::On);
        GameMainWindow->setWindowIcon(icon);
        GameMainWindow->setStyleSheet(QString::fromUtf8(""));
        centralwidget = new QWidget(GameMainWindow);
        centralwidget->setObjectName(QString::fromUtf8("centralwidget"));
        QSizePolicy sizePolicy(QSizePolicy::Preferred, QSizePolicy::Preferred);
        sizePolicy.setHorizontalStretch(0);
        sizePolicy.setVerticalStretch(0);
        sizePolicy.setHeightForWidth(centralwidget->sizePolicy().hasHeightForWidth());
        centralwidget->setSizePolicy(sizePolicy);
        centralwidget->setStyleSheet(QString::fromUtf8("background-color: #fbf9ef;"));
        horizontalLayout_2 = new QHBoxLayout(centralwidget);
        horizontalLayout_2->setObjectName(QString::fromUtf8("horizontalLayout_2"));
        MinesWidget = new QTableWidget(centralwidget);
        MinesWidget->setObjectName(QString::fromUtf8("MinesWidget"));
        QFont font;
        font.setFamily(QString::fromUtf8("\345\276\256\350\275\257\351\233\205\351\273\221"));
        MinesWidget->setFont(font);
        MinesWidget->setStyleSheet(QString::fromUtf8("QTableWidget {\n"
"	padding: 5px;\n"
"	background: #b8aea0;\n"
"	border-radius: 10px;\n"
"}\n"
"\n"
""));
        MinesWidget->setSelectionMode(QAbstractItemView::NoSelection);
        MinesWidget->setShowGrid(false);

        horizontalLayout_2->addWidget(MinesWidget);

        horizontalLayout = new QHBoxLayout();
        horizontalLayout->setObjectName(QString::fromUtf8("horizontalLayout"));
        verticalLayout = new QVBoxLayout();
        verticalLayout->setObjectName(QString::fromUtf8("verticalLayout"));
        FlagLabel = new QPushButton(centralwidget);
        FlagLabel->setObjectName(QString::fromUtf8("FlagLabel"));
        FlagLabel->setFont(font);
        FlagLabel->setStyleSheet(QString::fromUtf8("QPushButton {\n"
"    padding: 5px;\n"
"	background: #b8aea0;\n"
"	border-radius: 10px;\n"
"	color: #f9f7ed;\n"
"\n"
"}"));
        QIcon icon1;
        icon1.addFile(QString::fromUtf8(":/imgs/imgs/game.png"), QSize(), QIcon::Normal, QIcon::On);
        FlagLabel->setIcon(icon1);

        verticalLayout->addWidget(FlagLabel);

        TimeLabel = new QPushButton(centralwidget);
        TimeLabel->setObjectName(QString::fromUtf8("TimeLabel"));
        TimeLabel->setFont(font);
        TimeLabel->setStyleSheet(QString::fromUtf8("QPushButton {\n"
"    padding: 5px;\n"
"	background: #b8aea0;\n"
"	border-radius: 10px;\n"
"	color: #f9f7ed;\n"
"}"));
        QIcon icon2;
        icon2.addFile(QString::fromUtf8(":/imgs/imgs/time.png"), QSize(), QIcon::Normal, QIcon::On);
        TimeLabel->setIcon(icon2);

        verticalLayout->addWidget(TimeLabel);

        verticalSpacer = new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding);

        verticalLayout->addItem(verticalSpacer);

        RestartButton = new QPushButton(centralwidget);
        RestartButton->setObjectName(QString::fromUtf8("RestartButton"));
        RestartButton->setFont(font);
        RestartButton->setStyleSheet(QString::fromUtf8("QPushButton {\n"
"    padding: 5px;\n"
"	background: #b8aea0;\n"
"	border-radius: 10px;\n"
"	color: #f9f7ed;\n"
"}\n"
"QPushButton:hover {\n"
"	background: #d3cbc1;\n"
"}"));
        QIcon icon3;
        icon3.addFile(QString::fromUtf8(":/imgs/imgs/again.png"), QSize(), QIcon::Normal, QIcon::On);
        RestartButton->setIcon(icon3);

        verticalLayout->addWidget(RestartButton);

        SettingButton = new QPushButton(centralwidget);
        SettingButton->setObjectName(QString::fromUtf8("SettingButton"));
        SettingButton->setFont(font);
        SettingButton->setStyleSheet(QString::fromUtf8("QPushButton {\n"
"    padding: 5px;\n"
"	background: #b8aea0;\n"
"	border-radius: 10px;\n"
"	color: #f9f7ed;\n"
"}\n"
"QPushButton:hover {\n"
"	background: #d3cbc1;\n"
"}"));
        QIcon icon4;
        icon4.addFile(QString::fromUtf8(":/imgs/imgs/setting.png"), QSize(), QIcon::Normal, QIcon::On);
        SettingButton->setIcon(icon4);

        verticalLayout->addWidget(SettingButton);

        RankButton = new QPushButton(centralwidget);
        RankButton->setObjectName(QString::fromUtf8("RankButton"));
        RankButton->setFont(font);
        RankButton->setStyleSheet(QString::fromUtf8("QPushButton {\n"
"    padding: 5px;\n"
"	background: #b8aea0;\n"
"	border-radius: 10px;\n"
"	color: #f9f7ed;\n"
"}\n"
"QPushButton:hover {\n"
"	background: #d3cbc1;\n"
"}"));
        QIcon icon5;
        icon5.addFile(QString::fromUtf8(":/imgs/imgs/rank.png"), QSize(), QIcon::Normal, QIcon::On);
        RankButton->setIcon(icon5);

        verticalLayout->addWidget(RankButton);


        horizontalLayout->addLayout(verticalLayout);


        horizontalLayout_2->addLayout(horizontalLayout);

        GameMainWindow->setCentralWidget(centralwidget);

        retranslateUi(GameMainWindow);

        QMetaObject::connectSlotsByName(GameMainWindow);
    } // setupUi

    void retranslateUi(QMainWindow *GameMainWindow)
    {
        GameMainWindow->setWindowTitle(QCoreApplication::translate("GameMainWindow", "Mines", nullptr));
        FlagLabel->setText(QCoreApplication::translate("GameMainWindow", "  0/10    ", nullptr));
        TimeLabel->setText(QCoreApplication::translate("GameMainWindow", "00:00:00", nullptr));
        RestartButton->setText(QCoreApplication::translate("GameMainWindow", "Restart", nullptr));
        SettingButton->setText(QCoreApplication::translate("GameMainWindow", "Setting", nullptr));
        RankButton->setText(QCoreApplication::translate("GameMainWindow", "Ranking", nullptr));
    } // retranslateUi

};

namespace Ui {
    class GameMainWindow: public Ui_GameMainWindow {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_MAINWINDOW_H
